Marta Varela Melero

Game Designer

Fire Emblem Three Houses Call of the Sea – Videogame Desing DLC Concept



Genre: Tabletop role-playing turn-based game

DLC Description:

The player will embark on an adventure on the high seas in the world of Fódlan with his class, new companions, new game modes, new mechanics… An offshore adventure!

My role in the project: Game and Accesibility Design

My experience with this project:

In this project I was assigned to develop a concept for a DLC for an existing game from a list provided, among the games presented to me, I chose “Fire Emblem Three Houses”, a strategy game with a fantasy world setting.

I enjoyed developing a DLC for this game, the process of conceptualizing what kind of model and new story could fit with the current game in order to add and present a more rewarding experience to the players.

I enjoyed being able to study the core mechanics of the game in more depth in order to create new content that would be consistent with the experience the player was having plus some additions to the gameplay such as new classes or new game modes.

In addiction, I also worked on a section where I improved the ascetibility of the users by means of options already existing in the console capability as seen in other games in order to make the game more accessible to the players.